Board Thread:Game Discussion/@comment-11128765-20130918014856/@comment-11948001-20130918114953

Final Rank: 830

Final Score: 9.2million

Deck Power (Pre/Begining/End/Post): 12.4k / 12.4k / 24k / 14.5k

Money Spent (and currency): not sure - more than I wanted ;)

Coins Spent: 1600 (Tier 1~ 3 of both warrior and weapon)

Battle Cubes: around 250

Energon Cubes: around 400

Nets: went from 230 to 120

Chains: 5

Medals: ? No decent draws at all though

Rubies: 7000ish - One MTM Grimlock, MTM Slug, MTM Sludge, MTM Swoop - and 7 bot slugs with a bot Sludge.

Liked: Grimlock :)  I seemed to reasonable luck with Nets on Thundercracker and had 3 MEM by the end of the episode and a spare part for the cost of 5 chains (yes I didn't buy any).

Disliked: All the episode cards (specifically Grimlock) should be restricted to one per deck, I think this episode is really going to unbalance things and make new players run a mile, my ranking in the leaderboard is now in the 4000's and I've got a very healthy T2 deck.

The end of the episode was mental and required far too much grinding on Hard 10 to maintain T2. This leads into my opinion that Evolve episodes are too boring and tedious over 6 or 7 days. Keep them as a 3 day episode.

Each Ruby Medal is weighted towards one card type. I drew a total of 8 bot Slugs and only 1 alt. My other half found the same with Sludge.

Evolve card as reward - seriously? Just have regular Snarls - a T1 version, T2 and T3. Half evolved cards just don't look good plus you'll be loosing the max bonus.

<p style="line-height:20px;text-align:left;">Dinobot weapons, what a pile of cr*p. Space bridge didn't reset so after one loop you were forced to spend 300 coins per run. I did the loop once and drew two Swoop weapons and one Sludge.

<p style="line-height:20px;text-align:left;margin-bottom:0px!important;">Other:  Mobage needs to start to consider keeping decks balanced. Anybody who played this event will now likely have a deck power of 10k ~ 40k. I'm sure Mobage did this to try and close the gap between the free and paid players, but it's unlikely to work for much beyond a couple of episodes. It's also going to screw up anybody coming into the game and starting off unless they give out a starting deck of R4's.

<p style="line-height:20px;text-align:left;margin-bottom:0px!important;">Finally we need trading or some way of completing half cards and their corresponding weapons, I'd happily sacrifice 4 Slug bots for an alt and weapon but no way of doing it.