Board Thread:Game Discussion/@comment-9713390-20130724000005/@comment-11067648-20130724042034

Final Rank: 1,226

Final Score: 4.6m

Deck Strength (Pre-event, during, and Post-event): Can't remember pre, but during 12-12.5k, post 11.5 pre-MTM goodies

Money Spent (Amount and Currency): $3

Mobacoins Spent: 350

Cubes banked/burned: +55 on the pile

Medals (Type, Amount, and Draws):  Draws were poor this time, just some elite weapons which are pretty much useless. Did first two draws on tier bridge and got two Headstrong bot :(

Liked: Expanded reward tiers made this a much more enjoyable experience. Could fit life in around this event much easier - really makes such a difference and gives the game more longevity (as on the old pace I would have had to quit soon). Meant I could handle some busy days at work when I couldn't play at all but still catch up later.

Disliked:  Increasing strength of the bosses. It is a one way ticket to destroying the game. I hope GoC's theory that this is just a rebalancing is correct. If it continues it will make it too hard for anyone but top tier. Huge DP on top bosses is a piss-take. The big paying players already drop plenty of coin on this game so to fleece them further by pumping up HP is not very cool.

Any other notes/comments: Thanks to all my allies - top stuff guys. Tier 2 is now a comfy armchair ;)