Board Thread:Game Discussion/@comment-10667507-20140213040518/@comment-10520512-20140213153436

And that way of playing doesn't push forward sales of X5-x15 and cubes. Now we are weak as fuck, we need to buy RAW packs to keep the pace.

As an idea above, its not bad. But its against all mobage has show this far, blatant powercreep and fucking customers over on every step. If they introduced the DP scalable boss idea it would kill their sales, now we push for rubies and card pulls just to make us a bit more stronger and improve dmg per cube or improve decks in the long run with a juicy R5.

And how would you regulate boss HP? You improved your deck to be able to onecube day 1, but game scales it up so you cant onecube at all. It would make the game unplayable after 20-30 mins when stronger bosses come out, or just waste resources. As far as players are concerned, we would like to onecube all day long for days 1-2 (some far as day 6), buts lets be real here, old raid format of play was way more fair then this new crap.