Board Thread:Game Discussion/@comment-10983288-20130828042729/@comment-11490363-20130828190307

DutchRits wrote: I've struggled with this, too. It was easy to get rid of Gnaw, Rippersnapper and Blight but I can't pull the trigger on sentimental favorites. Sure, they're in the Cyberdex, but these aren't random draws...they reflect the sweat and effort spent on this game. I REALLY hope Mobage simply increases the card limit for the Base to 3-or-4-hundred. ESPECIALLY for weapons! Or an archive option so that you can keep it in existence without having it in your main area. The reason they limit the cards is a computer science thing. having an unlimited list is hard to manipulate and program for so maxxing it out at 200 allows a lot of optimization. That said, having an archive is the best of both worlds. The archive is accessed less frequently so optimizing it is not as important. This allows the main cards to be limited so they are fast when interacting with them. could you imagine how long the recommend button would take with 1000 cards? A long time..