Board Thread:Game Discussion/@comment-10347038-20130616170502/@comment-10347038-20130617014615

All points here are valid. Let me state the buisness end of my topic. Say u have 100 people playing this free game. Only 10 pay for cards. Say its $50 a week. That's a $500/week profit. The company pisses off 5 of those paying customers with its changes. Now your looking at $250/week profit. It might be a free game but mobage employees need to feed thier kids too. It's a buiseness. So say u lower the price of cards and now you have 75 people paying $10 a week with cheaper cards and a cap on how many u can buy. That's a profit of $750/week and many more paying customers increasing your paying database. More volume of happy paying customers long term cause the buiseness to grow. How many of you free players would buy a raid set of cards for $5 with first come up to 1000? That preserves the rare status of the cards also keeping it very competitive. I pay an average of $10 an episode by choice. It's my choice to no longer pay this till the company changes the customer relations and price gouging.