Board Thread:Game Discussion/@comment-149.254.120.140-20130626094926/@comment-10214922-20130626141938

Kiwi999 wrote: @hypnoct

I agree about second MVP It is UNFAIR if someone deals less than 1m and get THE SAME points with people deal 30m or more but not a MVP

@kazed77

No offends but if anyone can scan top bosses no matter your level that won't be fair for top players. Same way with any RPG the better your level(rank) the better exp(points) bosses you will find.

If someone in 100000 and can find lvl8 and deals less than 1m after 20mins he will get the same points with someone deals 50m with 2 or more cubes but not MVP and he moved to 6000 is that fair? I was going to reply to this in a different way but I wasn't sure what he meant.

My wife logged on right now and she is rank 82652 with 135 points. Maybe she is last in the world.

How many players should be able to access an L6 boss through scanning? Top 50000? Top 20000? Top 10000?

How often - once an hour?

What is a reasonable number of L6 bosses to flood the system with every hour, with the seeder doing only 1M or 10M damage and then needing the other 25 helpers do do the rest?

With the current state of the game there are already many L6 bosses timing out that have been released by the biggest hitters, because there are not enough big or medium hitters on the help request, so how would one expect 10000 L6 bosses an hour to get killed? Make sure one of the top 500 players on every boss? So they are getting 20 L6 request an hour from the top 10000 players? Nobody has 20(1 cube) or 60(3 cube) or 120(6 cube) cubes to spend an hour to kill these bosses.

And then you know what, It's still only the top 150 or top 500 getting the points when they decide to kill the boss. They will just let most of them time out because there aren't enough cubes to kill them all and again the rest of the players get nothing but a wasted cube.

These suggestions need to take into account the game economy and not just the desire to for it to be easy for everyone.