Board Thread:Game Discussion/@comment-10667507-20140213040518/@comment-11107497-20140213142835

Syclone1217 wrote: Based on the high power of R6 cards, PVP events will need to be adjusted so that players with R6 cards are only matched up with other players having R6 cards. In campaign events the reward points for killing bosses on all levels would remain the same, but the boss HP would be tailored towards your deck power. If you had a full deck of R6 cards the boss HP would be 3B, but if you were a T3 player, boss HP would be reduced. If they maintain the format of raid events as it is now, having someone with Necrotitan on your team would be a good boost for players.

It's all about the math. Everything in the game needs to be based of a players maximum calculated DP so you can't nerf your deck and get lower bosses. I'm glad they are taking the time to look at issues before the next event.

I like this kind of radical thinking. It means a player with an R2 deck would come first in a raid. Raid cards would have to be changed to R'0' during the event and then become a normal level after, or have a separate 'raid' slot not part of the main deck that gives an added multiplier boost or something.

Man, it sounds awesome! How cool it would be..

I like what Fantasica does for it's equivalent 'raid'. Bosses have levels from 1 to over 100 or whatever. All the bosses are available at the start, with varying percentages including some super rare ones that also spawn for your allies when you find them. When you kill a boss, it's level goes up by 1. If you fail to kill a boss 3 times, it's level drops down a bit. raid cards have no multiplier bonuses but give increased chances of finding bosses. Yes, you eventually hit your wall, but it takes far longer than 30 minutes and when you do, you can still push forward and feel like you make progress and accomplish something.

Their ally system is much more thought out and refined as well. You can pull allies into a battle to fight for you based on how recently they logged in, if it was too long ago, they become unavailable. You get a bonus and they get a free gift. Everything about that game trumps TFL in terms of depth, player co-operation and the players sense of achievement during events.