Board Thread:Game Discussion/@comment-9234979-20130702224508

Seems like each event, there comes a time when so many more bosses get hung out to dry and expire instead of getting killed. I think I'm starting to see that as the middle of the event. Here we are in day 4 of this event and I'm seeing so many more bosses in my queue wither on the vine. Is it just me or are you guys seeing the same? I should note that I'm mostly seeing bosses that are paying out from 2.5k to 10k-ish with the rare 20k boss mixed in and the occasional pathetic broke ass boss as well. I imagine that is a factor of my friends, my deck strength, my own boss scanning level, etc. and may not be common to all. But I wasn't seeing much wither on the vine before today.

The issue could be that when bosses are cheap and easy to finish, there's no reason why you wouldn't hit them, but as they get out of your one-cube range, you start being more selective since you don't know whether they'll get finished or not and they payouts aren't worth the investment just yet. But then in the last couple days, the big bosses start showing up in the help screen and now at like 20k or more, you're more willing to risk a cube to join the party, so the participation rate and thus the kill rate spike back up again.

In summary, do you notice a lull in finished bosses mid-event and if so, have you noticed it each event, and if so what do you think causes it and then cures it? 