Board Thread:Game Discussion/@comment-9017943-20130822194015/@comment-10182401-20130822204657

I have no hard data to back this up, but my thinkinking is that a card with twice as much defense should be able to take twice as many hits, thus it should be able to attack twice as much. This is a big generalization I realize, and the correlation is most likely not linear as I have assumed. However, one definite bonus of this strategy is that you get more consistent damage results. For example, using glass cannons lets say you get a damage range of 15-25 million, but using tanks you may get a lot more consitent result of 18-20 million. That's an advantage in my opinion, and the results are magnified when using 2 or three cubes.