Board Thread:Game Discussion/@comment-149.254.120.140-20130626094926/@comment-10460758-20130626110406

Opening up the help lists to more helpers would definitely be useful. IMO the help lists should, for example, simply be doubled, tripled or quadrupled, which would increase the chances of all bosses being knocked off. The x1 and x2s showed that with confidence of a boss being killed, and the fear of missing out, people were more inclined to throw a battle cube at a boss to get guaranteed points. Hence, bigger help lists would inspire players the same. However, at the same time, we don't want to see too many helpers for individual bosses because they'd appear and then be gone much too quickly causing much frustration amongst players. It would need to be balanced perfectly. This would also drastically reduce any chance of sniping to boot.

As for the help lists and allies, I was informed on these forums that 33% of the help list is made up of the allies from the spawning players ally list. If this is correct then this could be reduced slightly, thus sending help requests to more non allies. Additionally, if it's not already built in, they should make it that certain %ages of a help list are sent to players based on DP or ranking.