Board Thread:Game Discussion/@comment-11321899-20130717193455/@comment-11133001-20130718213424

Economics 101: give something inexpensive that everyone wants and you make money. Why? Repetition due to great value. When you price it up too high, you will get your few takers, but you push away everyone else.

Bottom line is: $30.00 for a guaranteed MTM x5 raid card is way too much to spend for every person playing the game. But like others, I will do it for the intrigue and the hope that I can increase deck strength and finish in a top tier. The tier bridge is nothing but a slot machine, guaranteeing any one card on certain levels, but not one specific card. Realistically, you could end up with the same card, 10 times over.

I believe that Mobage could make a ton more money by lowering the cost to half of what it charges now for everything. The big spenders, who I guarantee is no more than 150 per episode, will still spend to get their deck strengths, while many more 2nd and 3rd tier players would spend $10-$20 getting additional cards and battle cubes.

Do the math. If the 150 or so big spenders average $100, that is $15,000. If the remaining 25,000 players average $5 since some spend but many spend nothing, that would be $125,000. That totals $140,000 per episode. Now, say everyone including the big spenders averaged $10 because it was more affordable and a better value, now you are looking at about $250,000 per episode. This is mostly speculation of course, but I can guarantee more revenue by offering a less expensive product so that more people would be inclined to participate.