User blog:Hoverbored1234/Reflections on "The Thin Blue Line"

With the re-introduction of ruby medals this week, I was sure this would be one of the best episodes yet. In a way, it was. But I still managed to screw it up.

Why don't I ever take my own advice?

Once again, I tried to do too much. I stayed up late last night to earn ruby medals in a bid to get an MTM Prowl and ended up missing all but the last 10 minutes of the final day, which is the best time for racking up points. For the first time in several weeks, I didn't make the top 3000 in a raidboss event.

In retrospect, I overestimated how many medals I could get in the second half of the campaign. Here's a good rule of thumb: expect to earn about half as many medals in the second half of the event as in the first. Knowing what I know now, I would've spent all my medals on Autobot Tracks, so as to have a decent chance of getting an MTM. Instead, I've got a Prowl that's next to useless (next time I think I'll discus the necessity of a trade mechanic).

Still, it's not a total loss. With about 2 minutes left, I had exactly 300 medals, so I put all of them into Red Alert's space bridge. Out of five cards, four of them were alt-mode, which means I get one MTM out of five cards (I couldn't have gotten more than two, so I guess that's about average luck). Keep in mind, this is all without spending any money, and I ended up with two MTM raid cards instead of one, as well as a good Autobot weapon, in addition to rank rewards, so it's actually a pretty good shake overall. I hope Mobage stays the course with the next raidboss event; the return of ruby medals (which I wasn't around for the first time) opens up a number of possibilities. Keep up the good work, Mobage!

Later I want to talk about my thoughts on campaign events, but first, I'm going to go into detail about why Mobage should introduce a peer-to-peer trade mechanic, and how they can do it without threatening their profits.