Board Thread:Game Discussion/@comment-12524333-20131030104225/@comment-13248161-20131030131517

As much as we'd like to have a trading system, and as much as I've previously thought one should be added.. I think it would completely break the game as it's currently designed. Average deck power would shoot up very quickly as players complete previously uncompletable cards; imagine everyone who's stuck with extra Ravage halves (or Grimlocks!) suddenly being able to complete them. If players could trade for cubes instead, they'd become the de facto trade currency of the game, and T1 players would have a bonanza of tradeable riches (their T2 & below cards) to cash in. It would utterly ruin Mobage's profit margin, and without that, the game dies.