Board Thread:Game Discussion/@comment-10068656-20130615194933/@comment-10068656-20130616000410

I've been playing TFL since just before the Fatal Furies event and I've been trying to wrap my head around the boss distribution since that episode. I considered rank at one point, but my rank has slipped several hundred points with no change in boss pulls, so that doesn't seem to be it. For the last four events, I've had a deck power of 13K+ and that doesn't have any effect. I've been in the top 1,000 for every event since the FF event (finished around 1200 during that one) and I'm pretty sure I've never scanned the highest L6 boss in any of those events. The highest boss I scanned during the last event was an L1 Grimlock (!) and I ended up finishing in the high 400s.

During the Dinobots event, I noticed the MASSIVE point differential between myself (ranked anywhere from 400-700 during the course of the episode) and the top 100. At one point I broke into the 400s with somewhere around 4.4 million points, so I decided to check and see if it was worth gunning for the top 100. Nope. The person in 100th place had 16+ million points, nearly 4 times my score! The point disparity made it plain to me: there is some sort of threshold attached to your episode points. Otherwise, it'd be really hard to accelerate the buildup of your points and rank. More points grants you the L6 bosses and a shot at the top tier of rewards.

Aside from all of that, it's a dead simple way to deal with the boss releases from a development POV. If there's any algorithm involved in the boss releases (which I highly doubt), my bet is that it's a percentage-based system based on your total points. But I'm pretty certain it's as simple as hitting a certain number of points. It's the easiest way to implement and scale it from a dev POV, especially when the array of bosses changes, grows, or shrinks.

Lastly, I experimented with conservative vs. carefree (pummeling the bosses carelessly with multiple cubes) during the last event and there was absolutely nothing gained by lowering your risk aversion and liberally whacking bosses with multiple cubes. The conservative approach really just does one thing: it slows your point accumulation.

Anyway, as I stated in my original post, I'm really just looking to compile data and help everyone else out in the process. I'd be happy to entertain other theories and gather multiple bits of info, but I'd absolutely love it if folks were willing to occasionally chime in and supply the following values over the course of the event:

1. Points

2. Rank

3. Deck Power

4. Highest Boss Scan

Mine currently: Points: 673655; Rank: 828; DP: 12.5K, WJ L2

It's a really quick and easy thing to do and I think we'd all learn a lot. And if I'm proven wrong during the course of it, so be it :) I'm just looking to cast some light on the whole process.