Board Thread:Game Discussion/@comment-10727129-20130912233121/@comment-11490363-20130916014108

PRAXISZ wrote: Boss Events have higher bounties in the latter days of the event unlike the consistent scoring of campaign events. Thus pushes are less drastic in the final day of campaign events in regards to your "half the final score" statement. Additionally, the weekend is over and work schedules will start to affect scores. Disagree. Energon determines how much you can progress. For boss events that means seeding L8s (100K for MVP large boss say, you get one of those per energon recharge say). For Campaigns that means running H10 (400K+ per run, 4.5 energon recharges). That works out to the same rate for the same energon, more or less. In fact the boss campaign is slightly at a disadvantage because it is random and if you don't get an L8 per 6-7 scans, you fall behind the campaign potential quickly. But you do get to tag other peoples' seeds as well so that helps. I dont know what the seed rate for L8s is as I have never been able to seed one, but I expect that the campaign and boss events are on par in terms of potential. The data actually suggest that campaigns have a higher potential for points in a given time.

And the result I suggested was true for BOTH boss and campaign events, go ahead and check the data yourself, don't take my word for it.

I did see an interesting trend though, the T1 rate dropped off several hours BEFORE the T2 and T3 rates at night. I suspect it is because T1 players are in a more eastern time zone than T2 and T3. Will have to pay attention to that more closely next time.