Board Thread:Game Discussion/@comment-10176128-20130529111521/@comment-69.39.5.58-20130529152311

Yeah...

I started further back, weathering the Insecticon event with a weak deck and little idea what I was doing. For a while, the events were a spark of life to a game that was otherwise pretty dull. I felt like I was doing okay to check the game a couple times a day to spend energy and cubes.

Then events started coming one after another. I finished the previous few in the 2000-5000 rank range, but even without any expectation of the best reward cards, it took a lot of time, especially on the last couple days. That's really burned me out. With Countdown, I took a look at the event rewards and said "Not that good, thank goodness I can just let this one pass me by." Then, of course, they spring Megatron out partway through, bumping the other cards down a category. But I just don't have it in me to keep up with things like I was for a few weeks prior.

The game could really use some more to do at a lower stress level than trying to place in events - something to maintain interest while allowing more downtime between events again. It probably wouldn't hurt to widen the reward brackets on events some either, as I imagine the game picked up a good number of additional players with the iOS release.