Board Thread:Game Discussion/@comment-12362668-20140416141928/@comment-49.50.236.211-20140417014951

Final Rank: 632 (?)

Final Score: 27+ Mil

Deck Power (Pre/Begining/End/Post): 24+K - 50K - 25+K

Money Spent (and currency): 0

Coins Spent: 0

Battle Cubes: 500+

Energon Cubes: 200+

Ruby Pulls: 1MTM Tantrum, 2 RMC Tantrum

Medals: 1 AMC Tantrum (No TC)

Liked: Stronger cards with new episodes makes it worth while to play on, enable decent cards to be obtained through points reward system (one of the things which keeps me interested to play on). 5 days play instead of 6.

Disliked: Intiniplay, I had to spend 12h play per day on average to keep myself in T2! This is madness!!! I missed the playing condition in the past few months, not after 1 or 2 months ago, feeling like a slave to the game just to get the reward cards. At the brink of quitting of the infiniplay continues on. No L8 Sludge.

Other: This game has grown to a level that it becomes too competitive (the +ve thing is the group of TFL enthusiasts is growing fast). More people are having descent cards to be able to single cube, which is a good thing after following this game for months if not years. I can't agree more with what the others have stated above. But despite the -ve comments, which are hoped to help Mobage improve the game, I would like to thank the creators of this game, wonderful game indeed. I never expected myself to stay in an apps for long though.