Board Thread:Game Discussion/@comment-10276925-20130831002217/@comment-9200727-20130831163456

Ranoake wrote: PRAXISZ wrote: Yes, they are separate. My only comparison regardless of the rate is that your cyberdex is scanned in both cases to determine what cards to "seemingly" randomly give you. ^^ Just one man's opinion. I do not have any source code to support my theory. All I have is my experience bridging 10,000s of medals. And my experience suggests the opposite. Guess we need more data, but all things being equal, I would be surprised if what you are saying is true. What motive do they have? Occam's razor says it is just bad luck, not a conspiracy.

I get that Mobage is out to make money and a lot of the mechanics reflect that, but they do so fairly, within the established rules of a 50/50 chance. To suggest that the chance is not 50/50 or that they are purposely denying you cards is bad for business, not just a douchy move.

Even then, if I pay to play and have more medals to cash, does that mean I have better than 1/1000 for the old elites then in addition to episode cards? They can barely add a confirmation dialog for the chains, and you expect me to believe they are so sinister they do lookups at every cashing in of medals just to screw you in such a complicated way? I don't think so. The logic would be fairly complicated.

I think that we can agree that many customers feel that Mobage has made several moves that could be categorized as bad business. Limiting cards is good for business if it generate more income. Limiting cards is not good for customer relations.

Oh, the lack of a confirmation button is purposeful. But that is also my opinion.

Additionally, I like some of the changes that have been made to the game, but I am also aware that many of these changes have not been made to increase my enjoyment of the game although to some degree it has.

This community represents a very small percentage of the population that competes in this game. Consequently, there are not many that would be aware that they can call in and request refunds on chains for poor design.

Lastly, paying to play changes your experience in the app positively and/or negatively. It depends on what you spend on. You could pay to play and your spends could have no affect on raids or elites.