Board Thread:Current Episode Discussion/@comment-9890645-20140722225833/@comment-9890645-20140723212005

CforKat wrote: I don't understand why people are calling the late release of lvl 8/9s a glitch. It could easily have been intentional, I mean they have done it before, and told us they were trying something new to see the player's response. And for free to play players I dont see why they would complain, since it means they can play most of the event for no BC cost.

Couple of months ago the majority consensus was it was too hard to get into T1 in raids, your DP had to be too high or your BC inventory needed to be too high (in other words you needed to spend money). Now that you dont have to spend money the majority complaint seems to be how long it takes to T1.

Well, it ALWAYS took a lot of your time to T1. Remove the money and that's the other major complaint.

By the by, a quick perusal of TFLU's Issue Tracking page indicates the game team admitted to at least one player that the late release of bosses was, indeed, a glitch. It's actually unfair in an internationally played game to release bosses off of the 24 hour cycle times to anyone whose sleeping time is after the release. This time (as most times) it's the players in Australia and Southeast Asia who got screwed, as many of them were asleep for more of the release period than most other players.

This is why games played internationally with limited time events make them some multiple of 24  hours or offer them at multiple and offsetting times, so that all players have a roughly equal opportunity to enjoy the content.