Board Thread:Game Discussion/@comment-11111316-20130902012743/@comment-11490363-20130902133244

Why not have your team fight ALL the bosses starting from the weakest L1 in order of HP as far as you can go, and just give 1 cube for each success. Max 3 cubes, damage to your team carries over from one fight to the next until you are completely dead.

In your scenario, does your team refresh their HP between each battle?