Board Thread:Game Discussion/@comment-68.144.203.120-20131012014646/@comment-18295166-20131014041109

What you guys are saying may be true, but the point of playing a game is fun, not frustration. Mobage seems to think that uncertainty is fun - relying on luck is fun - the Casino model. Its not for me.

Personally I like to see a bit of thinking or skill rewarded. Arranging decks manually and resource strategies  is about all we can do in this game and sometimes it pays off but we are continually getting shot down by "luck". Paying your way is just a way of removing some of the luck factor but boy do they makes us pay.

They could reward T1 players a different way than a whole event that frustrates the other tiers. A PVP Event would benefit from some sort of divisioning. A Heavyweight boxer doesn't compete in a tournament fighting Featherweights after all.