Board Thread:Game Discussion/@comment-180.216.57.255-20140601013507/@comment-9605025-20140601042108

1) Create an account here. Not that it really matters but it is nice to "know" who people are especially since IP addresses are not exclusive and can change.

2) The number in brackets you see is part of a new naming system Mobage came up with. It has significantly inconvenienced us becuase it is not compatible with our previous naming convention. Hence, there is currently the major task of properly updateing all previous card pages and such.

In summary, Mobage previously named all characters the same. For example, there was Optimus Prime (standard R3), Optimus Prime (standard R4), and several other Optimus Prime (episode R4). All of these had the same name despite being different and incompatible cards. The same can be said of the relationship to the weapons. At some point, Mobage differentiated the weapons by using names like Optimus Prime's Weapon III but since the character cards all had the same name it was still difficult to tell which one it went with. Additionally, they did not institute this system retroactively so some weapons cards still shared the same name.

With this new system, all chatacter cards that have signiture weapons are paired with their signiture weapons via the character name and number. This numbering was done retroactively and in order of previous release. For example:

a) R3 Optimus Prime is now "Optimus Prime [1]" and its weapon is now "Optimus Prime's [1] Weapon".

b) Elite Optimus Prime is now "Optimus Prime [2]" and its weapon is now "Optimus Prime's [2] Weapon".

c) The first episode Optimus Prime is now "Optimus Prime [3]" and its weapon is now "Optimus Prime's [3] Weapon".

The numbering starts with the first version of the card that has a signiture weapon. For instance, R1 Kickback is still just "Kickback" but the first episode version of Kickback is "Kichback [1]" and the signiture weapons is "Kickback's [1] Weapon".

Only the names changed. All artwork and stats have remained the same.

3) Evolution cards can only be obtained through Campaign Episodes with the exception of one. Evolve Reflector is given out as a daily log-in reward bonus. There was one other Evolve character given out as a daily log-in reward bonus but only for the first 2 months after their release.

I can summarize it here but I suggest you look at more details on this wiki page. Basically, Evolve characters are R4 cards that differ slightly from regular cards in the following ways.

a) They are all the same card, there is no robot or alt mode.

b) You need 4 to fully evolve a card and when you do you get the 15% bonus and a cool animation.

c) The max level depends on the level of evolution.

They are similar in that you get the highest stats when the ingredient cards have been fully upgraded. In essence, it is multi-stage trans-scanning.

4) Teletran chips are an added bonus Mobage put in place for episode space bridge purchases. When you make a purchase, you get a random number of chips. Collect enough chips and you can redeem them for items at Teletran 1. Teletran 1 is a board on which you pick a path of rewards to travel along. Each reward along the path you choose is unlocked when you trade in a certain number of teletran chips. Each board is complete when you redeem the end prize. At that point, the next board is unlocked.

The game boards differ from episode to episode as well as from each other. The only certain characteristic is that the further you advance, the more each reward costs.

5) I'm not sure when you last played, but here are some more things you may want to be aware of.

a) Reward structures have changed.

b) Team v. team episodes seem to have replaced player v. player episodes.

c) There are now R5 characters with R4 weapons and R6 characters with R5 weapons.

d) Episode card bonuses have been increased. They are now x10 and x16 rather than any of the previous values (x2, x3, x5, x7).

e) There are now L9 bosses.

f) ?? bosses have increased stats. The health is now on par with L8. The point value is slightly higher and the mvp and co-op bonuses are now x5 BC and x3 BC respectively. I think. You may want to verify that. We have yet to determine the level of attack and defense.