Board Thread:Game Discussion/@comment-9713390-20130706000013/@comment-11368661-20130706063836

Jamye.hansen wrote: StarscreamG1 Final Rank: 1

Final Score: 71.5M

Deck Strength (Pre-event, during, and Post-event): ~14,500, ~28,500, 15,015

Money Spent (Amount and Currency): Up through all 4x4 bridges, ran x35 bridge, ran 1-3 weapons bridges

Cubes burned: ~430

Medals (Type, Amount, and Draws):  10KGold, 10Ksilver, 6K weapons. Drew 3MTM Venoms + 1 alt Venom / 6MTM Chopshops + 1 alt Chopshop / 6MTM Barrage + 1 alt Barrage / 2xalt Trypticon / 1 alt Flamewar / 1 Starscream / 1 alt Thundercracker / 1 Optimus / 1 Grimlock / 1 Bumlebee  / Various weapons including 2xvenom 2xbarrage 6xchopshop

Liked: The changes to the base game with the patch. A good start, but more work also needs to be done. A little more relaxed of a ep this time around. The space bridge garenteed a lot more ep cards this time around which is great, but it should do it for every run of it (yes I know this means less money for the developers, but I think more people would use it if it did so which would could mean more money in the end).

Disliked:  There's still a long list of changes that are needed. Make cards that have the same transformer all have Ep bonus...if Venom is a Ep card, make his normal card also have a bonus (x2?). For transformers with a normal card (1 or 2's) a rare card (3) and a elite card (4)...make them all get a ep bonus (x2 for the normal ones, x3 for the rare, x4 for the elite....make collecting the '4' elite cards worth something in the game!)  Pick at least one Elite card that gets a bonus for an ep  (previous ep with TFTM should have had Arcee have a bonus for instance). Set other cards to neg bonus values ( x1/2 for all the insecticon cards for this ep, for one example) - this way decks get changed up more. Make a way to instantly convert '1' and '2' cards to weapons metal and transformer metals. Expand the bases - 200 transformers and 100 weapons is not even near enough if you want to collect all the cards. Enact Card trading - even if limited to a small number a week it would be something. Make past Ep cards be a rare reward from the space bridge. Pair paid space bridge runs with some battle cube bonus packages again (and more then 20). I could say decrease the cost for running the paid space bridge - but I know that one will not fly with a game that needs to make the developers money. Limit the number of times that the final space bridge can be run to even out the field across people that can afford a lot, and people that can't (Mobage says this is not pay to win...right?). Show ranking of people asking to ally for the current ep in the request along with level the player is at and the ability to see their card team. Show people's total current team deck instead of just the leader card. Make the 'fights' more then just critical hits and triple hits - have more variance on things that can happen to the cards in the fight screen. Allow for the fights to be more then just 9 cards against one (how about 9 cards against at least 3?)  Make some better mini games in the missions instead of the ones that are currently there - clicking on missles is old and rather boring - make it some fun card games or something.

Any other notes/comments: Na, I said enough. Thanks to my allies for all the help. Chriseggbeer, Stbvenom, M1dn16H7570rm, op2musprime, Knappcarlton, and especially Emmerloo. I highly suggest that you keep your ally lists down to only 8-12 people that are working hard and will have the faith to jump into every match put in to the ally listing.

Congrats on being number 1.