Board Thread:Game Discussion/@comment-10727129-20130912233121/@comment-11490363-20130915142753

212.143.231.38 wrote: 1. there is a BIG differance in the Pay to win machnisem between compain events and boss events. in boss events getting to T1 is all down to how lucky you are with the bridge pulls, and how good your allies are. also u have to constantly look at the phone to snipe and grab any high bounty that pops. in the compain events, its ALL about how many chain u buy. the more chain to grab H10 thats where the points are. u can just not play for 4 days stright, and then buy 100 chains and get T1. The difference is not that big. In both you need to build your team to either one cube non stop the first day (bosses) or one cube through H10 (campaign).

After that it is all down to money. Allies do help for bosses, but you need to scan and seed, which costs energon and cubes. And lately even non allies have been jumping on the big bosses because they have learned that you can't get T2 by sniping, you HAVE to invest cubes. For campaign, you just need energon and chains, no allies at all.

Different details, but the mechanism is largely the same. Allies will help in bosses but are not mandatory, you can power through boss events with must more cubes, solo. More expensive, but doable. Even with bad allies, you wont need to spend twice as many cubes as with good allies, maybe 50% more since most top players seed with about 50% damage done. Not terrible.

For both of them you can use the mobacoin or ruby bridges, and the number of pulls depends on money there as well, rubies can be farmed with energon and cubes in boss event or energon and chains in campaign event, so there is no real difference.

Money can get you wins in both easily, and in a very similar way. The only real difference is that campaigns drain chains while boss events drain BCs.