Board Thread:Game Discussion/@comment-10276925-20130831002217/@comment-9200727-20130902010943

Ranoake wrote: PRAXISZ wrote: When did I contradict myself? Rubies haven't narrowed the gap. It could be argued that rubies have widened it so long as previous T1 players continue to play. Additionally, T1 play has become cheaper due to rubies. It was a post from a while ago, just search contradict on this page and you can see it.

Frankly, it wasn't addressed to you directly, it was a royal 'you' in a reply to your post. People are making contradictory claims. On the one hand there are good changes like the rubies and this and that, but on the other hand Mobage is the son of the devil and everything they do is designed to milk more money from unsuspecting players and they don't care who's grandmother they run over while they do it.

I find these two statements in contradiction. I think they are out to make money yes, but I also think they are thinking long term and not just out to blindly take your money with no regard to your happiness. Sure they can do more, but I don't think they are as evil as some claim.

If my deck is already stronger than a T2 player and lower, then I am smashing bosses at a faster rate thus collecting rubies at a faster rate (bigger bounties). Consequently, I will more than likely reach my goal DP (with the knowledge required to balance it so that it will be true) faster. Thus making it harder for lower players to bridge the gap.

Rubies were added for legalities' sake. Not players' sake.