Board Thread:Game Discussion/@comment-11710472-20130721110956/@comment-203.38.246.65-20130723100454

You misunderstand the intent here... it's not about the players who dump 100's of $$$ getting rich on game credits... it's about a fair and equitable trade system. Mobage sets the value of the cards full stop, prevents players exploiting those that don't know any better, and also prevents the old "I have X card, but you'll have to give me 47 other high value cards for it" nonsense.

It would level the playing field a little and go a long way to ending the p2win philosophy (as in dumping stupid amounts of money to get in the top tier or none at all and get squat). Sure you'd have to put in a little cash to benefit, but not break the bank. Simple economics - a larger sales base at lower prices equals a higher (and more constant) revenue stream than a small sales base at high prices. The game would be more profitable for Mobage, because if you can off-load the extras you don't want for cards that you do want, then players are not going to be afraid of dumping cash on the chocolate wheel. Win/Win for everyone.