Board Thread:Game Discussion/@comment-12362668-20140416141928/@comment-9890645-20140416181921

Final Rank: 37. Great to be back home lol

Final Score: 71,619,833

Deck Power (Pre/Begining/End/Post): 26xxx/up to 67xxx/28253 with prizes

Money Spent (and currency): Technically $0. I dropped $210 on coins during The Galactic Games, and had over 3k in coins left, as most of that money was spent on 2x500BC losing on Day 4 but getting me into T2 there.

Coins Spent: 1875. First loop of bot bridge brought me an MTM Thundercracker (850). Three tiers of weapons gave up 2x Tantrum and 1x TC weapons (900). Bought the 10BC for 125 post-episode, just because.

Battle Cubes: +500, thereabouts.

Energon Cubes: I believe I am -30ish on the episode. I had gotten as high as 798 at end of the first day. This could have been a lot worse of an EC loss, but I don't want to speak too much in forum about why it turned out to be not so bad. ;)

Ruby Pulls: Made two before I dropped the tip to Mobage about the MTM ruby bridge (sorry, guys, but you all know how bad this episode would have been if that spigot kept flowing uncontrolled) and then five after that. The first four of those were perfect, giving me a total of 5x MTM Tantrum.

Medals: In one of the many changes I had to make for this "new raid" style, I pulled EVERY weapon medal I earned (got 2xTC weapons) and banked around 3k gold warrior medals (yeah, like I'm gonna pull an R5 out of those, must have ripped 5k or so medals upgrading and selling and got jack for my troubles)

Liked: Ability to infiniplay all ep was nice to a degree. Brought back memories of the old T1 days where all the T1s BUT me were buying enough raiders to pretty much do it on their own. The biggest difference I see these days is in the Health stats. Having some L8 available of the first day was hella fun...

Disliked: ...but then they botched the rollout later on. Increasing L8 chance by points? LOL another Mobage promise fail; I scanned a grand total of ZERO Sludge 8s, despite being in T1 for a good portion of the episode (lowest rank after first day was 170ish). Boss outage on Saturday night pissed me off, as that was my allotted time to break back into T1. Giving away x10 raiders is a really bad idea and makes these episodes a lot less fun for me, especially since the old-timers know how much of a sniping fiend I am. ;)

Note, I DID like the two-hours-left boost to Outback 8 and CJ 8 appearances... and was subsequently disappointed by no corresponding boost to Slag 8 and Sludge 8.

I think this L8 rollout was a great idea in theory but, since it was Mobage doing it, of course they blew it big time. If it were my call...

Day 1: First two bosses and their L8 (at low rates)

Day 2: Third boss and his L8 (at low rates)

Day 3: Final boss and his L8 (at low rates)

Day 4: Increase rate for first two bosses' L8s

Day 5: Increase rate for final two L8s.

How flipping difficult is that, Mobage? Come on!!!

Oh, one last issue, no surprise that DAT LAG is still a part of the TFL world. Like death, taxes...

Other: ... and goc back in T1. Good to be home, fellas. :D