Board Thread:Game Discussion/@comment-11321899-20130717193455/@comment-11321899-20130718210925

Chiefwaha wrote: I did the first two packs only, got both forms of x5 episode tantrum... Figured my luck wouldn't get any better so I stopped right there. One may think that Mobage would have a lower income stream from people spending less but that may not necessarily be the case.

If what happened to Chief actually occured a bit more often, then people would be less hesitant to do the same on future events. More people would actually try for it. Less free players, less higher spenders but I would think that this could be a healthier business model in the long run.

The question is for Mobage is: How do we build long term revenue from TFL?

Make cards a bit easier to get or MTM and have more distributed spending across a wider audience?

or

Make cards very hard to get possibly generating large purchase amounts from a number of customers that can afford it.

Any business analysts here?