Board Thread:Game Discussion/@comment-30610591-20130704033701

So I've been thinking about it, Mobage has said that this is not a pay to play game, but it has become one. Mobage either got greedy, or they thought the game was to easy and decided to make it harder to get to top tier. Lately bosses have been getting stronger, R4s have been getting weaker, and cards and weapons from point rewards are getting harder to get. Maybe they are trying to make getting top tier hard, but they are pushing away most of the people who enjoy the game in the process. Honestly, if we all got top tier this game would be pretty boring. Now you may disagree with me and say that Mobage is greedy, and maybe they are. I haven't had that much experience with Mobage so I can't judge them as well as those who have played their games. Plus, I have only given them less than $20 so I can't possibly feel the way that some of you who have paid $200 or more per episode do. I admit that they need to rethink their paid space bridge, and need to make ranking for episode cards a wider range (maybe the top 500 get a R5 or something like that).

Anyways, here are some possibilities of what may happen to this game in the future. Whenever Mobage makes the game harder (or gets greedier), some people probably will get bored with the game and leave. They obviously need some way to bring them back. Here are some possibilities of what they might do to bring people back:

Card trading, easier ways to get battle cubes, buying actual cards with in game credits (either  with mobage coins or those triangle green credits you get from selling cards and such), new levels, Cybertron becoming a new planet to scan, Cybertron themed episodes and cards, Cybertron levels, using an outrageous amount of episode medals to get rarer cards, a combiner mechanic (for Bruticus and other combiners), and probably many other things.

How would Mobage use this to their advantage? After bringing players back, they might make them mad after a few months by making the game harder. Then they put in something new to bring players back. Cycle could repeat as many times as they want. Not many want a game that just ends, and because of this, Mobage is ready to fill the void with programming (for a price).

And just because I am curious, how many of you would have enjoyed a real life trading card game based on Transformers than an app based one? 