Board Thread:Game Discussion/@comment-10782738-20130814184622/@comment-11067648-20130815224751

Yes this episode got real old, real fast. From a T2 player's perspective, there really isn't much in it - the pain is not worth the reward. I'd like an Inferno too, but 6 days of grind doesn't make me excited, particularly when this time most T2 decks will struggle from Hard campaign 5 onwards... and that's where the points are for a T2 finish. After two resource-demanding events in a row, this one is too much.

We all like the raid events better, so what is going to happen here is most T2 players will farm, maybe decide if Hotspot is worth it (he would be my 4th strongest Autobot, so I am on the fence as to whether to spend for chains) and then that's it. Just farm a few cubes at the lower level on and off for a few days, and prepare for the next event. Will the two Hotspot weapons encourage people to spend to get a second Hotspot? I don't think his stats are good enough. But we'll happily take his second weapon and give it to someone else.

I think the greed will backfire on Mobage this time. By strengthening the Hard bosses so much, they're going to alienate everyone outside the top 100 - I doubt many T2 players will waste cubes and energon chasing a finish in the top 2 tiers. Reckon this might end up being one of their lowest revenue events ever. I think it was HypnoCT who said they are killing the game week by week... reckon they might have succeeded with this episode. Till next week then!