Board Thread:Game Discussion/@comment-12524333-20130727181056/@comment-9890645-20130728001248

PRAXISZ wrote: Wow, Bro, great blog. You are very accurate with a lot of the information that you provided. I like your ally blogs, but I am now mad at you for helping with the introduction of deceptirob!


 * ) Just teasing. I understand what you stated concerning your view of Mobage as well. This game has almost deteriorated into a match between Mobage and the players which is why I do not disclose strategical and tactical information as to how to play.

Such information should help to improve the community but when the company is outwardly using such information to "beat" the players it becomes counter-productive. Firstly, thanks for the kind words regarding my blog. :)

To be honest, I've been more concerned about sharing all of my secrets due to the reality that everyone using them would make it harder for all of us... But I also considered that this would be more of a benefit to Mobage than a hindrance, as I'm certain it would cause an upswing in cube sales. ;)

I also find it deplorable that, as you said, Mobage has clearly thrown down the gauntlet that this game is more about Mobage trying to defeat intelligent gamers (and their wallets) than players competing with and against each other.

In my D&D days, my idea of "good DM" v. "bad DM" came down to this: A good DM plays with his gamers; a bad DM plays against them. The last bad DM I had spent a month with his crew outfitting us for an epic campaign in the Abyss; during the first game session, most of our characters had our weapons and spell books stolen. His defense was, "Well, your opponents had a high Intelligence, and fly, so of course they swooped in, stole your shit and gated out before you had a chance to kill them." Thanks, guy.

Mobage is the bad DM to the extreme.