Board Thread:Game Discussion/@comment-9234979-20130702224508/@comment-174.35.225.92-20130703202107

64.53.145.69 wrote: Allie, Allies, Allies. When low end bosses don't get finished it means that who ever seeded them does not have anyone one the help list they submitted(which included you) who can one cube it. If that someone had High powered allies, the likely hood of having some one cube it increases by what ever random number of allies is inserted into your help request.

In general I do not see a lull in unfinished bosses, but in general it is my allies sending them to me who are high powered. Typically they one cube a bumblebee for about a third or more and the help requests finish it off or they finish it off with a second cube which they get back.

I see some people seeding a Bumblebee and they only do 30 mil of damage,  Typically this is when I expect them to time out more frequently. This person will not drop more than 3 cubes to finish it off himself, unless it's the last day and they are pushing for a spot.

That's all fine an dandy, but:

a) there are only so many "high level" people to go around

b) this new ally mechanic is garbage.

I have come online in the game to have bosses pop up with under a minute to kill them, which means it chose me as assistance when I wasn't even online. To verify that it was in fact selecting people not even playing, I checked when it chose one of my old allies and discovered that in spite of being selected to help me, the new allies list info showed that he had not connected for OVER 40 DAYS!

So, while YOU are fortunate enough to have an awesome allies list, this is NOT going to be the case for everyone and isn't even POSSIBLE for everyone. In my view, the big bosses have ALWAYS been about a lot of people putting in a cube or two, not one person throwing a bunch in and hoping for the best. Now that you get less help on every boss AND the possibility that someone who you are requesting help from has not played today or this week or even this month means that teamwork is no longer all that important.

What IS important is that we piss away as many cubes as possible being unable to kill bosses so that Mo(money)bage can sell us more to replace the ones we trashed.

There is no more real free-to-play for this game, really... they have been trying to figure out how to phase that out for the last few events. Now they might finally have succeeded in making the game straight up pay-to-win.