User blog:GrimFuture7/How to Improve Transformers Legends, by DeNA (pt. 2)

My second recommendation is to make all our non-Deck cards useful.

For example, allow us to organize teams of 3 bots to send away on missions. "Sending them away" means they cannot be accessed for 24 hours. Each team brings back resources (credits, energon, battlecubes, experience, and even mobacoin).

Teams can randomly attack level areas to face off against the local bots there. But teams on lesser occasion will also attack Teams of other players.

Players can send away up to 20 Teams.

The game has to do a better job at organizing teams so there is some strategic satisfaction. Right now, the game has almost no strategic element in organizing your main Deck- you either just let your client Recommend, or you just stick in the powerful cards you got. In other words, Teams can also be made powerful by their chemistries with one another. For example, Melee Class becomes more effective in a Team with Leadership Class, etc.