Board Thread:Game Discussion/@comment-11490363-20131027141818/@comment-11490363-20131108061928

Version 1.4 (2013.11.08.01.14)

- Added support for automatic parsing of cache files to generate campaign boss definitions. Predefined values are generated. See README.txt for full details.

- Updated sample configuration to illustrate the use of each of the predefined campaign wave, campaign boss and raid boss predefinitions.

- Update averages to only show for battles that did not result in a kill when kill % is not 100% to avoid the top end skewing of data due to killed boss damage being capped. If kill % is 100% the average is shown and is the same as the minimum and maximum.

- Updated kill % to be to 3 decimal places to avoid seeing 100% kill when it is actually a bit less. 3 decimal places is accurate for iterations <= 100,000. Sample configuration uses 10,000.

- Updated sample cache files to be current as of "The Golden Lagoon".