Board Thread:Game Discussion/@comment-10287686-20130606000809/@comment-9008292-20130606025411

$100 is a lot of dough. But if its better than Hun gurr then I can see lots of people doing it.

Think about how much money people pump into this game on cubes just to get top 100. Then think about the countless hours they spend.

I'd estimate that if the Hun Gurr episode took 5 days to play, people played at least 40 hours if not more, to get that top 100 card.

I like to look at my free time not at work worth more than what I would make hourly at work. If you were to get paid the lowest hourly minimum wage in the US, you'd make $5.15 an hour. That would work out to $206 for 40 hours. So if you could either play for 40 hours to get Hun Gurr or get a better card in Shockwave R5 who will be better long term, wouldnt it be a no brainer to spend 2 minutes to get Shockwave, go to work for the week, and net $106 in the time you would have spent slaving over the game?

This ultimately will be what kills this game though as there will be little to no incentive to play as the cards your win will not be in your deck longer than a week when the new raid and reward cards come out. At least in a game like Blood Brothers the raid cards for events will not last in a good players deck after an event as they are not very powerful without their bonus. Also, cards that were rewards for events remain powerful for months on end and some of the most powerful cards are the ones that you got in the first 4 months of the game. This will be the reverse with least powerful cards being the oldest.