Board Thread:Game Discussion/@comment-10852384-20130717073359/@comment-10847554-20130717155711

It could be different with the higher raid cards, in all honesty I've only got an x3 to test with. Also that I've only got 1 raid card could factor in.

That being, looked at some further math and at a 80k per hit loss due to defense you still have to hit 10 times before the lower atk cards needs to gain 2 turns to be worth it.

Hit a bunch of Windcharger 2 with both setups and it seemed to average out roughly the same. Doing around 20mil with both setups with some spikes up and down (though the high def one seems to spike down less).

Dmg will still be somewhat random due to the boss choosing randomly what to hit.

Not going to spend more cubes testing this (which incidentally gives me an idea, but more on that in another post) but suffice to say the wep cards aren't quite the disaster they're made out to be, the high def compensates for low attack. But they're not great either.

Guess It also depends on what the backup wep is that you'd use instead, determining how much atk you lose going from sig to high atk none-sig.