Board Thread:Game Discussion/@comment-24705123-20130929131105/@comment-10727129-20131002115829

It's a sad reality, as I'd love to help more, but the current ally system is just flat broken. You have to consider it another resource, and upgradable like your deck ;)

If you let your ally list get out of control, it will invariably pick offline allies or even just group up lower allies too often. And that makes your job, as well as cube cost, too high. Over time I've amassed 20 or 30 T1 allies, and the other half are people from this site who I try to help out.

I seed A LOT. If an ally is on too many failing seeds, they get cut, because it's costing me money. If they are strictly a coattail riders who never seed themselves, they get cut. And getting cut is not the end of the world, as I will usually add people back for the next event. I know people sometimes take an event easy, so there aren't hard feelings involved. Get cut too many times though, and that space goes to a more active player. Even T1 players get cut sometimes, so it's not like picking on the little guys. It's just the fact that I have an ALLY list, and not just a list of other players.

I need caffeine. That was probably a diatribe that came out wrong because its too early ;)