Board Thread:Game Discussion/@comment-217.36.238.185-20130624135010

One comment that I've made and heard is that during an episode, the damage caused by a deck is completely inconsistent, varying as much as 50%. Although the bosses' defence does contribute to this difference the main reason for this is the randomness of the specials on weapons. Crits, triple hits, etc. This works both ways too, if a boss triple hits the same group they may wipe out a huge swathe of your potential damage.

The massive difference in damage caused has a big impact on the enjoyability of the game and makes the deck power rating a complete joke, which should actually represent the rough amount of damage you can cause.

How do people think that the weapon specials can be balanced out to try and make the game less frustrating? 