Board Thread:Game Discussion/@comment-149.254.120.140-20130626094926/@comment-11128765-20130626153847

This is a very thoughtful thread. Masa, you are a solid forum citizen my man!

Realistically, I think any change would need to be subtle. The heart-strike idea has a lot of merit for encouraging gameplay, but is a bit complicated for the casual gamer to follow and likely too cumbersome to get adopted by mobage anyhow.

I think the idea of "MVP 2" would more or less accomplish the same thing and should be a simple enough one to implement. Perhaps MVP2 only gets a 30% bounty increase vs 50%, and would get half the rewards of MVP (2 gold weapons instead of 4).

I would also agree with slightly expanding the invitation lists out, say an increase of 25 to 50% of what they are currently.

I think the current setup is good in general, and that the bosses you scan should scale to your deck power / episode ranking. That makes good sense as it is currently. The key to this being acceptable as-is, is that the heavy-hitters that are able to scan these are forced to share out to randoms and noobs when they seed (thanks to the bizarre help system), allowing the whole ecosystem to participate in a more-or-less equitable fashion. I'm sure heavy hitters would prefer more closed-doors to more efficiently kill boss, but keeping the help system the way it is maintains the balance of the game for all players.

One thing that could be done is create an incentive for players like me to seed bosses. I'm midrange (deck power 10k during this event, currently tagging my way along at rank 4000). All I scan is Scourge lv4,5,6. I can't one cube them, and the bounties are useless compared to tagging someone else's Lvl8. Why should I seed those at all? I might do one once an hour to "pay it back" but sometimes I wonder why I bother. There is clear incentive for top hitters to share out big bosses with mid ranges, but there is little incentive for mid-range players to share out for the little guys. All that said, its probably just fine the way it is.

Fun game. I'll be happy when the x10s are all gone and won't miss them. x5 is good enough! and I like the idea of having one R3 designated x2 per event, thats a nice leg up for lower level players and fun.