Board Thread:Frustrations and Venting/@comment-24829928-20140515214035/@comment-49.50.236.211-20140516025430

Agamerjes, nothing against your opinion but I think an event between PvP and Team Battle would be nice. Sorry to say I'm not a fan of PvP and Team Battle (unless improvement done on damages to bosses), prefer Campaigns and Raids. For PvP, it doesn't tell how strong your deck is because

1. many doesn't know any strategy of increasing their chances of winning battles other than deck power, which comes to the second point

2. in PvP, your deck will be competed with other decks of certain DP, starting with slightly weaker deck than yours and slowly increase DP as you win more battles (you can even estimate how many round of battles you can go using one BC, after one or two trials)

3. I do not see the advantage of having higher rank.

For Team Battles, I think Mobage is improving in terms of rewarding points based on each player's contribution to their team. Nevertheless, I hope many would agree with me that the damages to bosses is way less than in other events such as campaigns and raids. I think what Mobage can do is to maintain the damages to bosses by the respective deck power similar to other events, but increase the L8 or L9 bosses HP in a way that weaker bosses can still be defeated by single player but stronger bosses require more players to work together. Both PvP and Team Battles are draining BCs.