Board Thread:Game Discussion/@comment-16870461-20130922103654/@comment-10667507-20130923175531

One other note. I think that when we're spending battle cubes for the PVP event (especially this one and maybe in the campaign episodes too) since we're only getting a 1.5x and 2x multiplier, I believe that it should give ALL stats a boost and not just damage. If they don't change the critical hit problem, that would also be a nice compromise as it would keep our characters around a while longer. I don't like losing to a deck of Starscreams when I have Slug ME level 3, Grimlock R5 MTM, latest episode Ironhide MTM, and 6 MEM'd Thundercrackers all of which get a 1.5 multiplier this event, and every time the computer does a critical hit, it always targets 3 of my characters, yet when I get one, most of the time I only critical hit one character. If we also got that boost to Health and Defense, it may allow them to survive more of those hits which wouldn't be as bad for the extra investment of BC's. Extra damage means nothing when they're picking off 3 of your characters at a time and you only get 6 shots in before they kill you. Yeah, that's happened to me. First strike, they go first and critical 3 characters. I get one shot off, they get one, I get one, they critical 2 more and we exchange one shot at a time killing a character each time until I lose because I don't get a critical hit to kill more than 1 of their characters.