Board Thread:Current Episode Discussion/@comment-25063315-20141002022525/@comment-11107497-20141002100521

I'll say what I said elsewhere:

Let's place the blame squarely where it lies, with Mobage. There's not even a tutorial for this event format. Let alone how stupid the concept is overall. I'm not going to blame the players anymore. If the game was decent and designed by someone with half a brain then it would work.

The first TvT was February 5th.. What changes have we seen? A 98% decrease in daily win rewards, a wall notification number, a threshold that doesn't work as intended and doesn't work anyway. A lie that they took a week off to have a meeting, listen to players and make changes to the game. A dramatic 33% reduction in team size and no increase in synth or other changes to the game. A crappy 5th day slap in the face prize. Copy and paste raid boss health. Mechanics that just don't work. Impossible to gain co-op bonus that sucks anyway.. 12 players on the top L8 boss for a gold char and wep medal. Prizes as if it was a raid.

What kind of designer is so arrogant or incompetent to think they have a working format and not change it after so much time? What kind of incompetent idiot thinks they can make a major change to the core part of the format, TEAM, reduce it from 30 to 20 and not change any other dynamic? Even if it was a finely crafted, properly working format (which it never was), that major change alone would break everything if nothing else was balanced with it.

In no way do I see it as the players fault that they aren't playing.