Board Thread:Game Discussion/@comment-9713390-20130719031714/@comment-10782738-20130719170930

I think that would explain why the cards also have to increase in stats as time goes on. Although logically, it of course doesn't make sense that a weaker character would overpower a stronger character (for example Beachcomber is better in all stats than Slug...come on, it's a freakin dune buggy vs a dinosaur, A DINOSAUR!).

So with that, I'm just thinking that the new cards (raid and episode) will always have to be a bit better than the last episode to compensate for the increase in hit points. But unfortunately, there isn't going to be much logic going into why some cards are stronger than others.