Board Thread:General Discussion/@comment-5996974-20130426134845

I was checking the FB mobage fan page and two comments strike me the most....here is the exact comment:

The thing is.....I've been upgrading lvl. 3 Optimus Prime (s) and lvl 3 Grimlock (s) and after this recent episode, getting kicked by lvl 40 ppl with 3' cliffjumper's. I played for 2 months and no special episode before 'day of the dinobots' and it's brutally frustrating....

And here is the other one that i can relate to:

You guys really need to stop making the event cards the most powerful in the game for PVP. Getting really sick of spending months trying to acquire decent rares ( Megatron, Grimlock, Starscream etc. ) only to get smashed in PVP by newbies that spend ten bucks during an event and grab a full board of episode Cliffjumper and Dirge cards.

After reading this players' comment it strike me that what they comment is true, i mean yeah mobage do this to make money but how about those players who dont spend one dime for the game and just trying their luck with the space bridge just to get decent rare cards....i just think it is unfair to other players who spend months making a decent deck just to be beaten by a newbie with money to spend in PVP....

i do think mobage should change this system like what they did with the episode mirage and episode hound where after the event they arent as strong as they were during the insecticon event....

right now, i fought newbies with a deck of 2 event Thrust, 3 event Jazz, 2 event Cliffjumper, 1 R3 Grimlock and 1 event alt mode Jazz  and i get beat easily even with my 2 event MTM Skywarp, 1 event MTM snarl 3 event MTM Dirge, 2 event MTM Cliffjumper and 1 event MTM Hardshell....it is like my event Skywarp is much weaker than the event Jazz which i am sure shouldnt be the case

Right now, it is getting hard to win in PVP battle and winning in PVP battles is a big deal considering the rewards such as the "money" and the 22BP...nevermind the win-loss record cause it is not a big deal it is more on the fair play for the game. 