Events

An Event (Episode) is a limited themed occurrence which offers special rewards that include new and more powerful character cards and weapons. Early Events also gave x2 or x3 bonus when selling or upgrading cards.

Types of Episodes
There are three different types of Events/Episodes: Raid Boss, Campaigns, PvP.

Raid Boss Events
This type of Event/Episode consists of encountering and battling powerful "bosses" alone or with help. Bosses are the event reward cards, given stats based upon a as many as 9 (Event Bosses Analysis ) levels (NOT to be confused with the levels of a character card). Players may select a bonus to their deck's attack power based upon the number of Battle Cubes selected. Many of the latter bosses in an event are too strong for one player to take down without a significant investment of Battle Cubes, so an in-game help request is available, allowing the player to ask for help from Allies and the player base at large.

To aid in taking down the bosses, Raid Cards are offered either for purchase from the Tiered Space Bridge or via Ruby Medals.

Each episode is also targeted at a specific faction, and character cards of that faction using weapons of that faction are given a 5% boost to their ATK (20% if all cards in the 9-character team are using faction weapons).

Campaign
A new type of event was introduced during the "Covert Operations" event.

They can also be called "Special Dungeon" Events

"In the new Campaign Episode you must bring your strongest deck of cards and fight your way through increasingly difficult waves of enemies and bosses!

There are 3 Episode Campaigns; Easy, Medium and Hard. Each Campaign consists of a series of battlefields and missions, each of which becomes tougher while you progress through the campaign. The tougher the enemies, the more points and rewards you earn.

Defeated enemy cards can be captured using Energon Nets and Energon Chains. Use these captured cards to improve your deck, level up your cards and complete your Cyberdex. Capturing cards also grant you more points and give extra rewards!

Each Campaign has an unique boss that is an Evolution Card. Clear the battlefields to reach these bosses and defeat them. Then you can capture the card and evolve the card up. On the Hard campaign the battlefields from 5 and up each feature the Evolution Card boss, and the higher the battlefield the higher the capture chance!

Your accumulated points total gives you a leaderboard position. At the end of the event, your final ranking grants you rewards."  -From the in-game event description

Player-versus-Player (PvP)
Introduced in The Omega Corps event during September to Remember pack, this type focused on pure PvP by allowing players to "show off your card collection and deck-building skills, and will be a proving ground to test your team vs. your friends!"

Rank
It is possible to attain ranks via successfully beating opponents. "Your rank will give you a boost to ATK power for your team outside of PvP Episodes!  As your Rank increases, you will earn Rank Rewards and face off against more and more challenging opponents." As of By Land, Sea, or Air, the only ranks available are:


 * Scout (starting rank)


 * First Scout


 * Master Scout


 * Corporal


 * Sergeant
 * Cavalier
 * First Cavalier
 * Master Cavalier

Win Streaks
As one defeats more and more players in a row on a single battlegroung, his\her Win Streak increases. The more it is, the higher the rewards for beating next opponent and the more points you get. After reaching Win Streak of 50, player can get a free Raid Card.

List of Gameplay Changes
Day of the Dinobots (Part 1)
 * Level 6 and 7 raid bosses

Robots in the Sky
 * Removed level 7 raid bosses
 * Four instead of three raid bosses
 * Double/Triple exp for upgrading and credit selling cards
 * Gold Episode Weapon Medals

Fatal Furies Unleash the Beasts Cold Delivery Countdown to Extinction Day of the Dinobots (Part 2) Heavy Metal War (Part 1) All Hail Galvatron The Bee Team Nemesis Rising Road to Ruin Full Assault Covert Operations War Dawn To the Rescue The Thin Blue Line Junkion Reunion One Shall Fall September 10th, 2013 game update:
 * Special Ruby Crystal Medal for Top Finishers
 * All bosses and raid cards are Super Rare
 * Ruby Crystal  Medal removed
 * Max amount of reward bosses is 1
 * Added Transmetal and Weapon Upgrading material
 * Only one character receives x2 bonus, instead of all Super Rares
 * Raid cards' signature weapons are shields
 * Three raid bosses instead of four at the start of the event
 * The 4th boss appeared at the middle of the event
 * Five raid bosses instead of four
 * Ultra rare raid boss and card
 * x10 episode raid card bonus appeared
 * Tier episode space bridge introduced
 * Appearance of the X1-level bosses
 * Four raid bosses instead of five
 * Both forms of x3 raid card are in episode rewards
 * Appearance of the X2  level bosses
 * Level 7 and 8 raid bosses
 * No X-level bosses
 * Upgraded Tier Space Bridge
 * No Ultra Rares in raid cards
 * x7 episode raid card instead of x10
 * Human is the 3rd raid boss
 * Tier rewards are increased for each tier
 * Discounts for Tier Space Bridge
 * x10 Ultra Rare episode raid card instead of Super Rare x7
 * All episode space bridge tiers are given a discount
 * Reward tiers returned to levels prior to Road to Ruin
 * Removal of all ?? bosses
 * Removal of 2x bonus when upgrading with or selling cards
 * Evolution Cards
 * Campaign Episodes
 * Split robot and alt cards for one reward tier
 * Bottom two reward cards not episode specific
 * MVP bonus increased to 4x
 * Boss Episode
 * No Evolution Cards
 * Return of the Evolution Cards
 * Alt modes of wave leaders now available for capture
 * One Loop of Tiered Space Bridge consists of 6 tiers, instead of 5
 * Raid boss episode
 * MVP bonus back to 1.5x
 * Return of ??? bosses
 * Return of first attack energon bonus for second wave of bosses
 * Ruby medal re-introduced to purchase raid cards
 * Campaign episode
 * Ruby medals in place of episode gold warrior medals for capture rewards for bosses and waves
 * Ruby medals in place of episode gold weapon medals for victory rewards for bosses
 * 3 versions of Episode Sharpshot; each with a different episode bonus (x3, x5, x7)
 * Raid Boss episode
 * x10 raid card instead of x7
 * x10 raid card cannot be purchased by ruby medals
 * One of three Ruby Space Bridges can give either of two Raid cards
 * Added Friend Invitation Bonus
 * Added Daily Login Bonus

S.O.S. Dinobots The Omega Corps The Colossus War By Land, Sea, or Air Eagle Eyes Ghost in the Machine Espionage
 * Campaign epsiode
 * 4 raid characters instead of 3
 * raid character bonus of x2, x3, x5, x10
 * R5 raid character
 * no evolve raid character
 * evolve character as rank reward
 * other rank reward cards are only Elite not Episode
 * evolve boss weapons not part of weapons space bridge
 * PvP episode
 * Introducing Ranks
 * No Ruby Medals
 * Attack bonus to cards of previous 2 episodes
 * Raid boss episode
 * Boss Points lowered
 * PVP episode
 * First appearance of Ruby medals and Raid cards in PVP episodes
 * New Ranks
 * Critical damage is lowered for the episode
 * The strongest Raid card's weapon has double chance of Crit
 * No attack bonus for previous event characters
 * Raid boss episode
 * x7 Super Rare instead of x10 Ultra Rare
 * Ruby Medals Space Bridge allows to get stronger cards using cheaper Space Bridges
 * Raid boss episode instead of PVP
 * No Ultra Rares in Ruby Medals Space Bridge
 * Transformation Cog's appearance
 * Ruby Medals Space Bridge allows to get only the cards you've spent medals for
 * Ultra Rare raider's bonus in Space Bridge decreases once per 48 hours
 * Added Ranks 9 and 10
 * Increased Battle Cube rewards for higher win streaks