Board Thread:Current Episode Discussion/@comment-18059447-20140828073851/@comment-23820780-20140828192304

I'm likely in the minority, but I think the additional difficulty has at least opened up the opportunity for some actual strategy, which will be different for people with different objectives.

Old campaigns = get to H10 as quickly as possible and grind for as long as you can stand it, chaining bosses along the way if you are going for T1.

Now there is an option for a chainable R6 EVO card (which admittedly is underpowered, but that may change by next campaign). And even some strategy involved if you want to obtain one without spending 250+ cubes (e.g., work easier levels to try and get raiders and go for Meg[11] the last day). There appear to be two options to accumulate gold medals and try your luck in the medal bridge. Also, I seem to be getting more coins for sold items. And the Teletraan 1 board has improved as well. To me, all of this amounts to an improvement over prior campaigns.