Board Thread:Game Discussion/@comment-25162721-20140721005729

So everyone is excited for these new abilities and most notably from the last episode we got Starscream's weapon and Silverstreak's weapons.

So I decided to watch a couple of my battles to see how they work out. However the new abilities were actually detrimental to the dps.

Healing Cluster: Heal group for 1% = Not attack and heal group for a couple thousand points.

Heroic Charge: Raise entire team's attack by 1% = Not attack and raise attack by a ignorable amount.

So as these abilities are on the better weapons it just ends up as a large chance for my best cards to skip a turn and not deal their damage. This has lead to a frequent lost battle.

I don't think that this is what mobage intended to do with new content and I want to hear what u guys think about these abilities as they will be put onto new weapons. 