Board Thread:Game Discussion/@comment-10347038-20131113063900/@comment-11490363-20131113164857

Optimusium wrote: T2 campain reward, is R5 evolve 3 times.

true not MTM, so dont get 1.5X max mtm bonus to attack.

but base stats of R5 evolve3 are still higher then a good T2.

so not sure if they are useless....

@Ranoake

how about some math here to help us out ?

i wonder - if below what is counted as "Avrg" actually makes a BIG impact ? The defense factor math is straighforward. The damage reduction that is due to a defense value of D is (1-3*sqrt(D)/1000)

This spreadsheet has some examples. As you can see, going from 0 - 5K is much more useful than going from 10K-15K. After about 10-15K you are better off pumping attack, even a little, than defense. That said, you should try to get to around 10K if you can. Even a Evo2 R5 with a decent weapon can do that. Though even if it can't, for some T2/T3 decks the extra attack and HP is so good that it compensates for the low defense. you need to simulate it to know for sure. Though I have mostly verified that the recommend button does a pretty good job of maximizing average damage, so you can just use that to see, if you have one that is.

https://docs.google.com/spreadsheet/ccc?key=0AjlGe8e683HodDJUR2RrSWJxUGs4RF8xQlhaZ0V3alE&usp=drive_web#gid=0

The simulator should be less confusing now, try it again and let me know how you find it.

It does not do optimizations yet, that is on the list but hard to do. Unless we come up with a 'mostly optimized' algorithm that is not perfect but close. I will try to do that since it will allow people to see if it is worth EVO'ing their R5 rewards, since it is highly deck dependent. It depends on what you already have, there is no one answer for everyone.