Thread:MChen10/@comment-9605025-20140710233411/@comment-9605025-20140714055400

I wouldn't say that. I think it is about 50/50 perhaps leaning more towards the game. Although, that is just between the game and the wiki. When comparing real life to the game/wiki, well, it is a lot more biased.

Yes, and there is a lot to be tidied up. During the time when Mobage made a lot of changes (aka the school year), I was busy with schoolwork. Naturally, I wasn't on as often. Hence, others tried valiantly to keep up with the changes.

The issue was that a lot of them didn't really understand the "finer" points of the wiki code behind the scenes. I use the word "finer" cautiously because I don't know a lot myself. I just know more than most of them did/do. As a result, modifications were often performed in a crude manner. For instance, I think the variables in the evolve character infobox^ template could have been better named. However, there are too many pages that use that template to change it now.

Hence, the best I can do is work with the already established variable names. Even so, there is some additional maintenance to go done. You may have noticed that there are smart lists on this wiki. For them to work, the variables in a template need to be properly documented as properties. That is how the lists know what data to use. For the evolve infobox, all of the new variables still need to be made into properties. It isn't terribly difficult, it is just that no one else knew it had to be done.

A precautionary rule I have been following is to spend a lot of time studying the code before changing templates, properties, and other such site-wide code. The reason is that minimization of errors and missed tries is needed since errors have impact on a large number of other parts of the wiki. That is not to say you need to get it correct the first time, but you also don't want any catastrophic errors. Just an FYI in case you want to try it for yourself.

^autocorrect changed this to "info xox"