Board Thread:Game Discussion/@comment-10214922-20130707153510/@comment-10976699-20130710214512

OK, for anyone interested... I geeked out on the deck power stuff. I watched some boss battles in slow-mo and recorded the stats. Bosses always hit a group (of three, or less if a card has been killed in that group already) and the damage calculation appears to be done on an individual card basis. The damage does not concentrate on 1-2 cards if a member of the group is dead, so there appears to be no advantage of putting stronger HP/DEF cards in front of stronger ATK cards. The damage dealt by a card varies proportionally to the ATK rating of the card, and the damage done to the card varies according to the square root of the DEF of the card. So to maximize damage dealt, one would want to maximize the number of hits times the strength of the hits. Based on this, a card's strength would vary proportionally to ATK*HP*sqrt(DEF), after all bonus modifiers. This is not the same calculation that is used to compute deck power, although the same configuration will likely maximize both in most cases. To maximize damage, I suggest ranking your cards, after modifiers, according to ATK*HP*sqrt(DEF) and putting the top 3 in the 3x spots and the next 6 in the 2x spots.