Board Thread:Game Discussion/@comment-10799419-20130917101648/@comment-16486092-20130917220117

THe ruby addition has been a huge step in the right direction, but it is still very frustrating (not fun in the slightest) to grind away and then hit a space bridge which is essentially still a gamble (albeit with rubies and therefore time as opposed to actual cash). I don't know if the drop rate is 50/50, but even if it is, the system is not designd to easily give players matched sets. Thats a shame because single cards are useless. I pulled 5 slug bots and only 1 slug alt. But I pulled 2 sludge bots and 2 sludge alts so go figure. I spent a total of 2700 rubies and got 1 MTM Slug and because I'm lacking dino weapons 1 MTM sludge in my deck, the other MTM sludge doesn't crack my deck with the weapons I have.

I'm a free player and mobage doesn't owe me squat. But I am not going to recommend the game to friends if I myself am seeing limited return from the game. By that I mean, I'm just not finding it very fun since the effort/time it takes to get a match of a decent card is pretty extreme.

That beign said, mobage has shown that it is till tweaking the game, and the creation of the rubies shows that they are open to improving game play (at least at the margins). Before the rubies I was findnig it nearly impossible to improve my ddeck strength. Now SLOWLY but surely I can. The daily log in bonus is a nice addition too. It took me a monthto get my first R4. now 7 consecutive log ins gets you a R4 Swoop. I'm willling to give Mobage a few more weeks to see if I start enjoying this more because I appreciate some of their recent efforts.