Board Thread:Game Discussion/@comment-86.29.95.121-20130729015417/@comment-9605025-20130729215222

Godofcyanide wrote:

Andrewds1021 wrote:

As for the importance of paying players, I think it is much more of a personal choice. Either way, the top bosses and rewards go to someone. If people are willing to pay to get ahead, then that is the cost they pay. However, since those places are filled regardless, it would also work if everyone played for free.

As for supporting the game without paying players, ad space? Perhaps Hasbro and Mobage/Dena could use it to advertise other products. Please read the thread in more detail. :)

To address these two points:

- No, Andrew, if everyone played for free those big ol' L8's everyone loves would NEVER drop. Nor would any first-tier boss. The game itself doesn't work if we all played for free because, once you hit the wall, there isn't much left to do that isn't inherently wasteful except to snipe. This game would get very boring very quickly, and no one would want to play. The pay players drive this game far more than the free players do, and most free players' successes in consistently making higher tiers are simply NOT POSSIBLE without the support of paid players.

- Dude, people are still paying and... WE HAVE ADS NOW!!! Already I have twice fallen victim to the last minute ad overlay sending me to the damned App Store when I just want to play TFL, which I PAY FOR. So, please, they're already doing this and people are still paying. The game would have to ship you an ad EVERY TIME YOU CHANGE SCREENS to justify the cost of running this game for 100k+ freeloaders and 0 pay players. Okay GOC, I read them and haven't found anything new. What do you suggest now? It is clear to me that you will plow over anyone with a different opinion.

1) I wasn't aware that they already have adds. I don't know which platform you use but I use iOS and there aren't any. That being said, we also don't get free coins.

2) Even if L8s didn't drop, that would be a disadvantage across the board. People would still be able to advance relative to other players. The only reason free players can't advance on their own is because people pay to get an advantage.

3) I'm not saying that Mobage hasn't messed up. As a matter of fact, I fully support most of the complaints filed against this particular event. However, I do feel that if you think they are simply ripping you off event after event, then you should simply stop paying. I have less sympathy for someone who complains about getting ripped off but keeps spending eventhough the problem isn't fixed.

4) I also think there are some things which are permissible and some that are not. For exmaple, what happened to SSG and others is absolutely undismissible. they should have had a backup of user data at least for paying customers. However, I believe that mobage has been fair in posting reward stats and bridge probabilities. If you choose not to look at those and then complain later, you don't have much ground. Outside of proof that they lied, there is not much of a case there.

5) With regards to rule changes, yes, it would be nice if they let us know in advance but I think it is still fair game. When I started playing, many people were complaining that there were breaks between events. Well, without breaks they can't get everything worked out before the next one. Based on what I have read on this very wiki, it seems like they are providing the requested event frequency. I would like to see you produce a perfect game with new content every week. Remember, you can;t have any bugs whatsoever; no excuses.

6) Cool down a bit man. The way you address opposing views you are only building the case against you. If you want to play the name game by calling the rest of us "freeloaders", then be prepared for battle.