Board Thread:Game Discussion/@comment-23947276-20131024221423/@comment-11490363-20131028232753

Godofcyanide wrote: Ran, prior to my posting what I posted about hits until bot death, there was no x-1 or x+1, there was just x. I verified this over hundreds of battles watched before I posted it.

Soon after I posted, x-1 and x+1 started showing up. During the episode in which I created the formulae, I was initially operating under the assumption I made earlier. Observation showed me the assumption was clearly wrong and we verified it across multiple players, showing up often enough to be plainly obvious.

It's also possible that the RNG has been toned down some since the episode in which I did my research and creation. It certainly is an additional factor in damage swings in totals to bosses. I see. Well something is different now then, and the X-1 and X+1 I mentioned is strictly theoretical. I doubt we would see it in battles today because the damage variance is so low, much lower than when you originally tested it seems.

Not counting crits, the calculated effective damage in my simulator is the damage you see in a battle, with a very small variance. I would say 1% but I have to calculate it, it is not much though. I will verify this 100% soon enough, when I add "rounds in battle" and "hits till dead" for each bot as well. Not hard to add at all.