Board Thread:Game Discussion/@comment-9605025-20140517211747/@comment-11502856-20140518221853

Andrewds1021 wrote: @Agamerjes

Those bosses were intented to be extra. The main bosses have remained the same. Either way, the reason for the addition of new levels is that Mobage keeps increasing the power of the cards they release. If they would stop doing that, then it wouldn't be neccissary to put out stringer bosses.

@Kyzaa

What you say may be true for strong decks but, you have to remember that there a players with dp less than 10k. Those players still have trouble taaking out the "easy" bosses.

@Terminalvertex

I would like them back. The thing about the X bosses is that they afforded relatively substantial rewards to players regardless of position. Now, the only way to get a decent prize is to dump in money and time to get into/stay in a high tier. Isn't that the whole point though? Teamwork? You don't kill the boss seed it to others.

Also to note most of the people with less than 10k Dp will not have any bonuses and probably won't have had the chance to get them because of the lack of PVP's of late. So to be fair surely the best thing to do is drop the bonuses, to put everyone on a level playing field.

The game use to be much better when you had to think about whether hitting the boss was a risk or not. The game has turned into a complete shambles since adding these bonuses. Mobage doesn't know what to do so they just keep adding more numbers which is just making the game worse. Its that bad i can one cube the level 9 bosses with only 1 x16 raid and 1 x10 raid.

It use to be a great community game the teamwork in the chat was awesome. Now I don't need anyone but a x16 raider and all day to spend looking and tapping my phone.

Mini rant over, Have fun all.