Board Thread:Current Episode Discussion/@comment-25063315-20140918021608/@comment-4569608-20140921161022

I think it's just a matter of the amount the group gets healed being so negligible that it's completely useless and frequently becomes what gets battles lost. If the healing factor was more like 5 or even 10 percent, then it'd be worth it, but at only 2% it's just a wasted turn.