Board Thread:Game Discussion/@comment-13368701-20130828014302/@comment-9890645-20130828155317

I give zero weight to PVP, as the core of the game is the events and beating those bosses and working with those multipliers. All of my recommendations are always for dealing with episode bosses.

Tanks are especially important when you run a lot of raids, as they tend to be relatively fragile in comparison to the cards you would normally have there. As I was filling my team with raids last episode, Mirage was the last card I pulled.

If you're going for max damage and damn the rest, then just look at attack. I try to look at the aggregate damage dealt in a single battle as my main focus of concern, and try to get the most damage in the most consistent manner possible, and this often means lowering the top of your range a little in order to have a more consistent middle. Basically, when I throw a cube, I don't want to worry about dealing with a low damage spike because I got unlucky and one of my trios died too soon.