Board Thread:Game Discussion/@comment-11165765-20130810130524/@comment-11490363-20130830141527

Godofcyanide wrote: I don't mind when randoms do it as much as I do when allies do it, since the concept of "ally" goes hand-in-hand with the concept of "they're helping you, help them back."

These last two co-op episodes exposed to me clearly which allies of mine are bottom-feeding opportunists who rarely seed and just sit on queue waiting to maximize their cube value, regardless of whose expense it comes at. I've concluded that the best way to deal with these people is to cut them off completely and encourage others to do the same. If you limit their ability to play the game the way THEY want to play it, they'll either have to adapt (and suffer in cube value the way they force others to) or quit trying. YOUR concept of ally is to do that. Forcing that view on others is a bit totalitarian. Especially for a game where the concept of 'ally' is really just a way to get points for a few free cards. then again you are free to make it clear to your allies what your expectations are. They can say no if that bothers them. I do so regularly and still do just fine without such help. I also don't just 1-cube tag bosses, MVP is worth it with rubies now, so if you want it, don't leave it hanging.

If I use even just 1 cube on a boss that someone seeds, I *AM* helping them, regardless of if they are my ally or not.