Board Thread:Game Discussion/@comment-13368701-20130828014302/@comment-9890645-20130828070009

The signature weapon bonus makes up for these weapons' shortcomings.

Breakdown with his weapon is like a mini-R5 Mirage: He doesn't do the most damage per hit, but he takes many more hits to kill, so he will keep dishing out that damage.

Before TBL, Recommend set my 3 leaders as R5s Galvatron, Nemesis Prime and Jazz (because it insists on giving R5 Ironhide's weapon to Galvatron!). I switched my leader to Ironhide, NP and Mirage and saw  more reliable damage output, as one of the major factors in damage swing - loss of a trio accelerating the death of the others - minimizes ever further, making the boss more reliant on his random attacks being focused to avoid taking an expected amount of damage.

If you're a T2 player with zero/one/few Soundwave(s), it's most likely a reasonable idea to get Breakdown onto your leader line at some point, just to see the difference in how and what damage you deal. I think Soundwave, Nightbeat and Cliffjumper are the only T2-level cards (excluding former x7s) that would surpass BD on the leader line.