Board Thread:Game Discussion/@comment-149.254.120.140-20130626094926/@comment-10687721-20130627124024

some cool ideas here.. I like Masarujasu's heart strike concept and HypnoCT's bonus per damage done idea.

from a free players' perspective, who's consistently placed top 300-800, i really can't think of too much to complain about, but I maintain a much broader view of things. Take the end results, for example:

The big winners in events should absolutely be the ones who put up the cash and time.

The runner-ups should be the ones who: 1) invest enough $ to win, but maybe not as much time (or vice versa), with the 2) the 'free player crazies' who devote their every spare moment to the game.

Is that what's happening? Personally, I don't think I ever deserve to place top150 as long as there are folks willing to spend the kind of money they do. After that, time invested = rank earned.

My biggest beef is the Help Request List being sent to inactive/offline accounts. Abominable work.