Board Thread:Game Discussion/@comment-217.36.238.185-20130624135010/@comment-10851814-20130624141716

Well the idea of the weapons is certainly a useful one and one I agree with, however as they can activate completely at random, this can cause a huge amount of frustration, as you've seen.

Personally I would add weapon tokens, similar to battle cubes but completely regenerating, similar to energon for scanning. I'd say that you have a bunch of up to 50 (increasing with level) that you can activate manually during a battle, with Lvl 1 weapons costing less tokens to activate than lvl 2, 3, 4 and 5.

That way the players can have more control during the battle and even activate weapons that could turn the tide!