Board Thread:Game Discussion/@comment-173.162.35.90-20130926150303/@comment-11128765-20130928234909

Piggy76 wrote: Masarujasu wrote: One thing that is very confusing (ignoring the disappearance of stated ability) is that the Weapon Card (R4) itself states In-Battle - Critical Hit! and Pre-Battle - Convergence where as the Weapon Bonus (following from the team edit screen) states Initial Ability as a 12.0% chance to trigger a Critical Hit and Battle Ability as a 20.0% chance of triggering Convergence.

good catch that, Masa! I've been carrying a crit rate of 12% in my calculations and always come out low, but if I put the base crit rate as 20% I get closer to reality. Your hypothesis that they have typos in the team edit help screens is probably correct. I'm going to recall my statement here. I believe the crit trigger rate is 12% after all.

I found an error in my math that explained why moving crits from 12% to 20% seemed to make more sense, but after fixing it 12% again made sense. So to prove it all to myself, I sat through 10 boss battles. Of the 656 hits I landed in total, 70 were crits (11%). Thats close enough to 12% overall for me. Also, in those 10 samples, for a given boss battle the rate fluctuated from a low of 4% to a high of 19%, if anyone is interested.