Board Thread:Game Discussion/@comment-9234979-20130702224508/@comment-49.128.39.14-20130704023532

Have any of you guys played Defender of Texel? During their raid boss events, the rewards are split into 1st, 2nd and 3rd MVP, which pays out 100%, 75% and 50% points respectively. All other contributors only get around 10-20%. There are bonus points to the finisher, but no free battle cubes.

This system forces the players to either go all-out and try to place in the top 3, or settle for the minimum payout. This pretty much takes care of the  cube-to-hit mechanic that TFL has. The lack of battle cube rewards also seems like a smart move, removing the whole sniping scenario.