Board Thread:Game Discussion/@comment-9524180-20130610122314

I had a thought that everyone is so worried to tag a boss because of fear of it not getting taken down, so so few people tag it, so lots escape. I thought a good idea might be to do it percentage wise, for example if a person tags it for 0-25% you get no cubes, 26-50% you get 1 cube, 51-75% you get 2 cubes and 76% to 100% you get 3 cubes. This would make farming at the start much easier (I understand there might become a little problem there with too many cubes) but then the people that actually hit the stronger bosses for decent damage get rewarded more. Thoughts? 