Board Thread:Game Discussion/@comment-10276925-20130605160714

Hey guys, I'm searching the wiki, and I can't figure out the way deck power and battle mechanics work on a technical level. Are battles essentially random? It seems that the recommend button doesn't always produce the best deck for a given situation, and I'm not convinced the "deck power" rank is that important either, as it seems overly based on attack.

I've had the most luck in spreading out my highest health/defense cards along my back line during events, to maximize the hits on the boss that I can get (keeping each of my 3 battle groups alive as long as possible due to the boss' triple attack every time). This really only works with Episode Cyclonus/Scourge's shields giving insane health/defense boosts along with the back line 3x bonuses. In the last event, recommend pushed my Sky Lynx/Cosmos/Robot-Only Jetfire into my back line to maximize attack, while grouping my Episode Cyclonus/Scourge into the first group with Sky Lynx. I was doing about 7 mil per hit before, and I immediately was only getting 4.5-5 mil after due to simply not lasting in battles. In this case, I was using a deck power that was higher, but faring worse in practice.

Now when it comes to PVP, I don't really know what to do. It seems so random, and a critical hit can end your day regardless of who you have where. I've been spreading out my heavy hitter front row players across my three battle groups to try to avoid extermination via the critical hit, even though this isn't recommended. Sometimes it works, sometimes it doesn't.

Things I don't understand about battle -

Sometimes, your backliners will deliver a standard melee attack to an entire battle group - is this damage spread across all three cards that get attacked, or does it dish max attack to all three cards it hits?

Sometimes, your backliners use a single blast on a single card. Why does this change? Shouldn't the weapon determine how they attack, and for it to be consistent every single time?

Is the battle completely random, i.e., your cards attack randomly? I really get pissed when critical hits are wasted on single frontliners when there's an entire battlegroup still alive. 