Board Thread:Game Discussion/@comment-18653705-20131203021029/@comment-11482499-20131203065123

The solution, I think, is obvious but not entirely easy to implement:

1. Quick wins: 

Ban cheaters.

Increase base size

2. Medium term:

Implement trading. Won't hurt their revenues if it's done properly (some rules, such as only past not current event cards can be traded, for example).

3. Long term:

Look at fundamentally increasing the depth of gameplay. Actually implement weapon abilities (Convergence never triggers. Ever). And expand combat complexity.