Board Thread:Game Discussion/@comment-9605025-20140517212349/@comment-24829928-20140519193435

Not to diminish the work of other players, but... it doesn't take much to get started, certainly doesn't cost a fortune. I began playing part way through Darkness pt1, not that long ago. In total, I spent maybe $80, start-to-now (not counting coins from other sources), and that was mostly because I wanted a specific card, not really to build a strong deck.

In the few weeks that I have played, I have a full deck of R5s, all MTMs. Nearly every current cards are from ruby medals, point rewards, or placement rewards: 3 skullcrushers, cutthroat, air raid, long haul, tailwind, evolved motormaster, tantrum, powerglide. Only paid-for card is Depth Charge, because I was curious about that raider starter pack they offered a few weeks ago.

Take out the $80, which was mostly spent on items (chains/BCs), and you still have a solid 30-40k DP deck. Mobage has a lot of work to do if they really want to push out all the players that won't spend cash on the game.

Not agreeing with this change, merely saying the game isn't lost to the average gamer just yet. :)