Board Thread:Game Discussion/@comment-173.162.35.90-20130926150303

Does anyone else get the feeling that Mobage has these temporary "accidents" (reduced crits for raid/boss event, increased cost for tiered space bridge, broken call for help, etc.) as a way to test player reaction? I think they want to know if players will still play as much and pay more or less in order to make long-term game decisions and maximize future profits. 